Engage Your Audience with Mixed Reality Experiences

Alice Space delivers a complete turn-key, multi-user, interactive, B2B VR platform with motion capture, physical props and a large tracking dimension for creating high quality, immersive environments.

Join Us as we Conquer New Frontiers

Be one of the first pioneers of top tier VR experiences. Virtual Reality as a medium is growing rapidly. New innovations in medicine, industry, education, and entertainment are being made everyday. How is the average consumer going to be able to enjoy some of the great content that the community is making? Our vision is to make premium VR experiences available to more people.

Large Tracking Dimension

Let your audience tread the virtual space with plenty of room to engage and interact with the people and objects around them.

Multiple User Interaction

Multiple user capability lets you open your interactive experience to groups of people at a time.

Real-Time Object Interaction

Touch and interact with objects in the physical world within the virtual environment.

Hybridized Tracking

Our hybrid tracking system allows for superior tracking that eliminates occlusion.

IMMERSE YOURSELF

Watch the Teaser

Want a closer look?
Check out the Spec Sheet

A Complete B2B VR Solution

Alice Space is the first complete virtual and mixed reality turn-key solution designed for museums, science centers and edutainment venues. Allowing up to six simultaneous players, Alice Space provides an interactive mixed reality experience the entire family can enjoy.

Experiences

Through an exclusive partnership with Opaque Space and their collaboration with NASA and other space agencies around the world, Alice Space promises to not only deliver incredible experiences, but accurate and educational ones. Follow us on social media to see what experiences we’re working on next

"In short, PROJECT ALICE was my best VR experience to date: high fidelity, low latency, tactile and FUN."
Kevin GeigerAnimation World Network
"The coolest demo was for Project Alice, which creates a simulated room in which several people can don headsets and interact with each other, even picking up real foam blocks and tossing to other participants."
Scott ArdSilicon Valley Business Journal
"Still obsessing over the #ProjectAliceVR MP shooter by @Noitomocap. The @MSIUSA #VR backpacks were so light, we forgot that they were on!"
Anly NiaGamer/Animator